fix: adding more elements to the quantite attribute insofar as a piece can be used by multiple sets at many times.
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@ -316,15 +316,20 @@ def generate_table(nbElements : int, nameTable : str, funcGen) -> None:
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def generate_table_using_quantite(nbElements : int, nameTable : str,
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def generate_table_using_quantite(nbElements : int, nameTable : str,
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funcGen) -> None:
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funcGen) -> None:
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total : int = nbElements
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# total : int = nbElements
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for i in range(nbElements):
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# for i in range(nbElements):
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quantite : int = random.randint(0, int(total / 10)) if i < nbElements \
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# quantite : int = random.randint(0, int(total / 10)) if i < nbElements \
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else total
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# else total
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total = total - quantite
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# total = total - quantite
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funcGen_2 = lambda : funcGen(
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# funcGen_2 = lambda : funcGen(
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str(quantite)
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# str(quantite)
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)
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# )
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# store_table(1, nameTable, funcGen_2)
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for i in range(nbElements):
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quantite : int = random.randint(0, nbElements)
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funcGen_2 = lambda : funcGen( str(quantite) )
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store_table(1, nameTable, funcGen_2)
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store_table(1, nameTable, funcGen_2)
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###############################################################################
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###############################################################################
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