perf: better performances before using two lists

This commit is contained in:
Alessandre Laguierce 2025-03-23 17:35:49 +01:00
parent c3839b140b
commit 2df30423dd

View File

@ -24,7 +24,7 @@
#define STACK_SIZE 4096
#endif
// Variables used to clean up everything at the end of the processus
// Variables used to clean up everything at the end of the processes
static char stack_for_freeing[STACK_SIZE] = {0};
static int stack_valgrind_id = 0;
static ucontext_t context_for_freeing;
@ -43,14 +43,13 @@ struct context_entry {
static TAILQ_HEAD(context_head, context_entry) head = TAILQ_HEAD_INITIALIZER(head);
// Current running thread
static struct context_entry* running = NULL;
// Thread counter
static unsigned long long counter = 0;
int thread_yield(void)
{
TRACE("thread_yield");
if (counter <= 1)
if (TAILQ_EMPTY(&head)) {
return 0;
}
/* Current strategy :
* if we have checked the number of threads then keep the running one
@ -59,25 +58,14 @@ int thread_yield(void)
* check if the thread is not finished and is not waiting for a non finished thread
* check if the thread is not the running one.
*/
struct context_entry* first = NULL;
int count = 0;
do {
if (count++ == counter) {
return 0;
}
first = TAILQ_FIRST(&head);
struct context_entry* first = TAILQ_FIRST(&head);
if (!first) {
return -1;
}
TAILQ_REMOVE(&head, first, link);
TAILQ_INSERT_TAIL(&head, first, link);
} while (
IS_FINISHED(first)
|| IS_WAITING(first) && !IS_WAITING_THREAD_FINISHED(first)
|| (first->id == running->id));
if (!IS_FINISHED(running) && !(IS_WAITING(running) && !IS_WAITING_THREAD_FINISHED(running))) {
TAILQ_INSERT_TAIL(&head, running, link);
}
TRACE("PICKING %p (previous was %p)", first->id, running->id);
// Switch to the new thread.
struct context_entry* old_runner = running;
@ -134,7 +122,6 @@ int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
*newthread = new_entry->id;
makecontext(&new_entry->context, (void (*)(void))thread_function_wrapper, 2, func, funcarg);
counter++;
TAILQ_INSERT_TAIL(&head, new_entry, link);
return 0;
@ -154,34 +141,34 @@ int thread_join(thread_t thread, void** retval)
return -1;
}
if (!IS_FINISHED(entry)) {
// Use status to be in waiting state
running->status |= WAITING;
// Use retvalue to share which thread we are currently waiting for
running->retvalue = entry;
// Mark the waited thread as waited to not be waited by any other thread.
entry->status |= WAITED;
while (!IS_FINISHED(entry)) {
entry->retvalue = running;
do {
thread_yield();
}
} while (!IS_FINISHED(entry));
// Exit from waiting state
running->status &= ~WAITING;
}
// Save returned value if needed
TRACE("RETURNING %p IN %p", entry->retvalue, retval);
if (retval)
*retval = entry->retvalue;
// Clean up
TAILQ_REMOVE(&head, entry, link);
TRACE("DEBUG %p,%d", entry, WAS_ALLOCATED(entry));
if (WAS_ALLOCATED(entry)) {
VALGRIND_STACK_DEREGISTER(entry->valgrind_id);
free(entry->context.uc_stack.ss_sp);
}
free(entry);
--counter;
TRACE("DEBUG %p,%d", running, WAS_ALLOCATED(running));
return 0;
}
@ -195,9 +182,14 @@ void thread_exit(void* retval)
}
running->status |= FINISHED;
if (IS_WAITED(running)) {
// If the thread was waited by another thread, we need to wake it up.
struct context_entry* waited = running->retvalue;
TAILQ_INSERT_TAIL(&head, waited, link);
}
running->retvalue = retval;
if (counter > 1) {
if (!TAILQ_EMPTY(&head)) {
thread_yield();
}
exit(0);
@ -215,6 +207,10 @@ void clear_context(void)
free(last->context.uc_stack.ss_sp);
VALGRIND_STACK_DEREGISTER(last->valgrind_id);
}
if (IS_WAITED(last)) {
struct context_entry* waited = last->retvalue;
TAILQ_INSERT_TAIL(&head, waited, link);
}
free(last);
}
VALGRIND_STACK_DEREGISTER(stack_valgrind_id);
@ -231,9 +227,7 @@ void __attribute__((constructor)) setup_main_thread()
main->id = main;
main->status = 0;
main->retvalue = NULL;
TAILQ_INSERT_TAIL(&head, main, link);
running = main;
counter++;
// Create a context with static stack to clean everything at the end.
getcontext(&context_for_freeing);
@ -246,6 +240,7 @@ void __attribute__((constructor)) setup_main_thread()
void __attribute__((destructor)) clear_last_thread()
{
TRACE("POST");
TAILQ_INSERT_HEAD(&head, running, link);
// Running is the initial main thread. No need to switch to a static stack.
if (!WAS_ALLOCATED(running)) {
clear_context();