fix: fix the most annoying bug of the world
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9c256a26ea
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81abd5113a
@ -15,8 +15,7 @@
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#define UNSET_STATUS(entry, value) ((entry->status) &= ~(value))
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#define FINISHED (1 << 0)
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#define IS_FINISHED(entry) (HAS_STATUS(entry, FINISHED))
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#define ALLOCATED (1 << 1)
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#define WAS_ALLOCATED(entry) (HAS_STATUS(entry, ALLOCATED))
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#define IS_MAIN(entry) (entry == main)
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#define WAITING (1 << 2)
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#define IS_WAITING(entry) (HAS_STATUS(entry, WAITING))
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#define WAITED (1 << 3)
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@ -41,6 +40,7 @@
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static char stack_for_freeing[STACK_SIZE] = {0};
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static int stack_valgrind_id = 0;
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static ucontext_t context_for_freeing;
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static struct context_entry_t* main = NULL;
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struct mutex_fifo_entry_t;
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@ -64,15 +64,14 @@ TAILQ_HEAD(scheduler_fifo_t, context_entry_t);
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static struct scheduler_fifo_t scheduler_fifo = TAILQ_HEAD_INITIALIZER(scheduler_fifo);
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// Linked list used to store what's needed to be freed at the very end
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TAILQ_HEAD(ctx_to_free_fifo_t, context_entry_t);
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static struct ctx_to_free_fifo_t context_to_freed = TAILQ_HEAD_INITIALIZER(context_to_freed);
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TAILQ_HEAD(available_threads_fifo, context_entry_t);
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static struct available_threads_fifo available_threads = TAILQ_HEAD_INITIALIZER(available_threads);
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int thread_yield(void)
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{
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//TRACE("thread_yield");
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if (TAILQ_EMPTY(&scheduler_fifo)) {
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if (TAILQ_EMPTY(&scheduler_fifo))
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return 0;
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}
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if (HAS_STATUS(running, MUTEX_LOCKING)) {
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if (running->mutex_prio > 0) {
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@ -94,9 +93,8 @@ int thread_yield(void)
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struct context_entry_t* first = TAILQ_FIRST(&scheduler_fifo);
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TAILQ_REMOVE(&scheduler_fifo, first, link);
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if (!IS_FINISHED(running) && !IS_WAITING(running) && !IS_MUTEX_WAITING(running)) {
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if (!IS_FINISHED(running) && !IS_WAITING(running) && !IS_MUTEX_WAITING(running))
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TAILQ_INSERT_TAIL(&scheduler_fifo, running, link);
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}
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TRACE("PICKING %p (previous was %p)", first, running);
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// Switch to the new thread.
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@ -129,9 +127,10 @@ int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
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DBG("Create a new thread that execute function %p", func);
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struct context_entry_t* new_entry;
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TRACE("Checking for previous allocated entry");
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if (!TAILQ_EMPTY(&context_to_freed)) {
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new_entry = TAILQ_FIRST(&context_to_freed);
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TAILQ_REMOVE(&context_to_freed, new_entry, link);
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if (!TAILQ_EMPTY(&available_threads)) {
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TRACE("TAKE THREAD AVAILABLE");
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new_entry = TAILQ_FIRST(&available_threads);
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TAILQ_REMOVE(&available_threads, new_entry, link);
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} else {
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TRACE("Allocating new entry");
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new_entry = malloc(sizeof(*new_entry));
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@ -151,7 +150,7 @@ int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
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// Use the entry's memory address as an id.
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TRACE("ALLOCATED %p", new_entry);
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new_entry->status = ALLOCATED;
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new_entry->status = 0;
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new_entry->retvalue = NULL;
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ufd__init(&new_entry->waited_threads, new_entry);
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new_entry->mutex_prio = MUTEX_MAXPRIO;
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@ -170,7 +169,7 @@ int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
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void print_entry(struct context_entry_t* entry)
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{
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TRACE("CONTEXT (%p, %p, %d);", entry, entry, WAS_ALLOCATED(entry));
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TRACE("CONTEXT (%p, %p, %d);", entry, entry, IS_MAIN(entry));
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}
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int thread_join(thread_t thread, void** retval)
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@ -188,32 +187,30 @@ int thread_join(thread_t thread, void** retval)
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}
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if (!IS_FINISHED(entry)) {
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DBG("%p is waiting for %p", running, entry);
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// Use status to be in waiting state
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SET_STATUS(running, WAITING);
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// Mark the waited thread as waited to not be waited by any other thread.
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SET_STATUS(entry, WAITED);
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// Use retvalue to share which thread is currently waiting for this thread
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entry->retvalue = running;
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ufd__join(&running->waited_threads, &entry->waited_threads);
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struct context_entry_t* running_last_waited = ufd__find(&running->waited_threads)->thread;
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DBG("%p is waiting for %p", running, entry);
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DBG("MUTEX WAITING %d %p", IS_MUTEX_WAITING(running_last_waited));
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#ifdef FIBO_STRAT
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#else
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if (!IS_MUTEX_WAITING(running_last_waited)) {
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// Opti: prioritize the scheduling of the most waited thread
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struct context_entry_t* running_last_waited = ufd__find(&running->waited_threads)->thread;
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// theorically, this thread can be finished and on the way of being joined
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if (!IS_FINISHED(running_last_waited) && !IS_MUTEX_WAITING(running_last_waited)) {
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TAILQ_REMOVE(&scheduler_fifo, running_last_waited, link);
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TAILQ_INSERT_HEAD(&scheduler_fifo, running_last_waited, link);
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}
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#endif
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do {
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thread_yield();
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} while (!IS_FINISHED(entry));
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ufd__delete(&entry->waited_threads);
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}
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@ -221,18 +218,12 @@ int thread_join(thread_t thread, void** retval)
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TRACE("RETURNING %p IN %p", entry->retvalue, retval);
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if (retval)
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*retval = entry->retvalue;
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UNSET_STATUS(entry, WAITED);
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// Exit from waiting state
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UNSET_STATUS(running, WAITING);
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// Clean up
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DBG("(entry, was_alloacted) : %p,%d", entry, WAS_ALLOCATED(entry));
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if (WAS_ALLOCATED(entry)) {
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DBG("ADDING (%p) TO FREED TAIL", entry);
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TAILQ_INSERT_TAIL(&context_to_freed, entry, link);
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} else {
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free(entry);
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}
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DBG("(entry, was_alloacted) : %p,%d", entry, IS_MAIN(entry));
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if (!IS_MAIN(entry))
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TAILQ_INSERT_TAIL(&available_threads, entry, link);
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return 0;
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}
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@ -245,12 +236,13 @@ void thread_exit(void* retval)
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if (IS_WAITED(running)) {
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// If the thread was waited by another thread, we need to wake it up.
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struct context_entry_t* waiting = running->retvalue;
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UNSET_STATUS(running, WAITED);
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UNSET_STATUS(waiting, WAITING);
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TRACE("WAS WAITED BY %p", waiting);
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#ifdef FIBO_STRAT
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TAILQ_INSERT_HEAD(&scheduler_fifo, waiting, link);
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#else
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TAILQ_INSERT_TAIL(&scheduler_fifo, waiting, link);
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TAILQ_INSERT_HEAD(&scheduler_fifo, waiting, link);
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#endif
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}
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running->retvalue = retval;
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@ -272,7 +264,7 @@ void clear_context(void)
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last = TAILQ_FIRST(&scheduler_fifo);
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TAILQ_REMOVE(&scheduler_fifo, last, link);
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if (WAS_ALLOCATED(last))
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if (!IS_MAIN(last))
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VALGRIND_STACK_DEREGISTER(last->valgrind_id);
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if (IS_WAITED(last)) {
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@ -283,13 +275,14 @@ void clear_context(void)
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free(last);
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}
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while (!TAILQ_EMPTY(&context_to_freed)) {
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last = TAILQ_FIRST(&context_to_freed);
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TAILQ_REMOVE(&context_to_freed, last, link);
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while (!TAILQ_EMPTY(&available_threads)) {
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last = TAILQ_FIRST(&available_threads);
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TAILQ_REMOVE(&available_threads, last, link);
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if (IS_MAIN(last))
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continue;
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if (WAS_ALLOCATED(last))
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VALGRIND_STACK_DEREGISTER(last->valgrind_id);
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free(last);
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}
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@ -319,10 +312,10 @@ void __attribute__((constructor)) setup_main_thread()
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ufd__init(&new_entry->waited_threads, new_entry);
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new_entry->retvalue = NULL;
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new_entry->status = 0;
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TAILQ_INSERT_TAIL(&context_to_freed, new_entry, link);
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TAILQ_INSERT_TAIL(&available_threads, new_entry, link);
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}
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struct context_entry_t* main = malloc(sizeof(*main));
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main = malloc(sizeof(*main));
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// memset(main, 0, sizeof(*main));
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getcontext(&main->context);
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main->status = 0;
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@ -344,11 +337,12 @@ void __attribute__((destructor)) clear_last_thread()
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TRACE("POST");
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// Running is the initial main thread. No need to switch to a static stack.
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TAILQ_INSERT_HEAD(&scheduler_fifo, running, link);
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if (!WAS_ALLOCATED(running)) {
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if (IS_MAIN(running)) {
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clear_context();
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exit(0);
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}
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free(main);
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// Running's stack was allocated by us, lets switch to a static stack first.
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swapcontext(&running->context, &context_for_freeing);
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exit(0);
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