feat: begin rewrite
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4bb1bb839a
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987e137377
@ -1,174 +1,222 @@
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#include <string.h>
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#ifndef USE_PTHREAD
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#include "thread.h"
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#include "debug.h"
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#include "pthread.h"
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#include <sys/queue.h>
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#include <bits/pthreadtypes.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/queue.h>
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#include <ucontext.h>
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#include <valgrind/valgrind.h>
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#define FINISHED 0x1
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#define FINISHED 0x1
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#define IS_FINISHED(entry) (entry->status & FINISHED)
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#define ALLOCATED 0x2
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#define WAITING 0x4
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#define WAS_ALLOCATED(entry) (entry->status & ALLOCATED)
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#define WAITING 0x4
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#define IS_WAITING(entry) (entry->status & WAITING)
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#define IS_WAITING_THREAD_FINISHED(entry) (((struct context_entry*)entry->retvalue)->status & FINISHED)
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#define WAITED 0x8
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#define IS_WAITED(entry) (entry->status & WAITED)
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#ifndef STACK_SIZE
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#define STACK_SIZE 4096
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#endif
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struct context_entry {
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TAILQ_ENTRY(context_entry) link;
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ucontext_t context;
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thread_t id;
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void *retvalue;
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int valgrind_id;
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char status;
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TAILQ_ENTRY(context_entry)
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link;
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ucontext_t context;
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thread_t id;
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void* retvalue;
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int valgrind_id;
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char status;
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};
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static TAILQ_HEAD(context_head, context_entry) head = TAILQ_HEAD_INITIALIZER(head);
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static struct context_entry *running = 0;
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static struct context_entry* running = NULL;
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static unsigned long long counter = 0;
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int thread_yield(void) {
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TRACE("thread_yield");
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if (counter <= 1) {
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return 0;
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}
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struct context_entry *first = NULL;
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int count = 0;
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do {
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if (count++ == counter) {
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return 0;
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int thread_yield(void)
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{
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TRACE("thread_yield");
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if (counter <= 1) {
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return 0;
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}
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first = TAILQ_FIRST(&head);
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if (!first) {
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return -1;
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}
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TAILQ_REMOVE(&head, first, link);
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TAILQ_INSERT_TAIL(&head, first, link);
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} while ((first->status & FINISHED) ||
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((first->status & WAITING) && !(((struct context_entry *)first->retvalue)->status & FINISHED)) ||
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(first->id == running->id));
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TRACE("PICKING %p (previous was %p)", first->id, running->id);
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struct context_entry *old_runner = running;
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running = first;
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swapcontext(&old_runner->context, &running->context);
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return 0;
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}
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thread_t thread_self(void) {
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if (running == NULL) {
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struct context_entry* first = NULL;
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int count = 0;
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do {
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if (count++ == counter) {
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return 0;
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}
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first = TAILQ_FIRST(&head);
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if (!first) {
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return -1;
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}
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TAILQ_REMOVE(&head, first, link);
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TAILQ_INSERT_TAIL(&head, first, link);
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} while (IS_FINISHED(first) || IS_WAITING(first) && !IS_WAITING_THREAD_FINISHED(first) || (first->id == running->id));
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TRACE("PICKING %p (previous was %p)", first->id, running->id);
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struct context_entry* old_runner = running;
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running = first;
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swapcontext(&old_runner->context, &running->context);
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return 0;
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}
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return running->id;
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}
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void thread_function_wrapper(void *(*func)(void *), void *funcarg) {
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TRACE("Wrapper for %p\n", func);
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thread_exit(func(funcarg));
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thread_t thread_self(void)
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{
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if (running == NULL) {
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return 0;
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}
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return running->id;
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}
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int thread_create(thread_t *newthread, void *(*func)(void *), void *funcarg) {
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TRACE("Create a new thread that execute function %p", func);
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struct context_entry *new_entry = malloc(sizeof(*new_entry));
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if (counter == 0) {
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void thread_function_wrapper(void* (*func)(void*), void* funcarg)
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{
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TRACE("Wrapper for %p\n", func);
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thread_exit(func(funcarg));
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}
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int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
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{
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TRACE("Create a new thread that execute function %p", func);
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struct context_entry* new_entry = malloc(sizeof(*new_entry));
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memset(new_entry, 0, sizeof(*new_entry));
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getcontext(&new_entry->context);
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new_entry->id = 0;
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new_entry->status = 0;
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new_entry->context.uc_stack.ss_sp = malloc(STACK_SIZE);
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new_entry->context.uc_stack.ss_size = STACK_SIZE;
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new_entry->valgrind_id = VALGRIND_STACK_REGISTER(
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new_entry->context.uc_stack.ss_sp,
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new_entry->context.uc_stack.ss_sp + new_entry->context.uc_stack.ss_size);
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new_entry->id = new_entry;
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TRACE("ALLOCATED %p", new_entry);
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new_entry->status = ALLOCATED;
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new_entry->retvalue = 0;
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TAILQ_INSERT_TAIL(&head, new_entry, link);
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running = new_entry;
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*newthread = new_entry->id;
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makecontext(&new_entry->context, (void (*)(void))thread_function_wrapper, 2, func, funcarg);
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counter++;
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new_entry = malloc(sizeof(*new_entry));
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}
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memset(new_entry, 0, sizeof(*new_entry));
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getcontext(&new_entry->context);
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new_entry->context.uc_stack.ss_sp = malloc(STACK_SIZE);
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new_entry->context.uc_stack.ss_size = STACK_SIZE;
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new_entry->valgrind_id = VALGRIND_STACK_REGISTER(
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new_entry->context.uc_stack.ss_sp,
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new_entry->context.uc_stack.ss_sp + new_entry->context.uc_stack.ss_size
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);
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new_entry->id = new_entry;
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new_entry->status = ALLOCATED;
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new_entry->retvalue = 0;
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*newthread = new_entry;
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makecontext(&new_entry->context, (void (*)(void)) thread_function_wrapper, 2, func, funcarg);
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counter++;
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TAILQ_INSERT_TAIL(&head, new_entry, link);
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return 0;
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TAILQ_INSERT_TAIL(&head, new_entry, link);
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return 0;
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}
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void print_entry(struct context_entry *entry) {
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TRACE("CONTEXT (%p, %p, %d);", entry, entry->id, (entry->status & FINISHED) > 0);
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void print_entry(struct context_entry* entry)
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{
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TRACE("CONTEXT (%p, %p, %d);", entry, entry->id, WAS_ALLOCATED(entry));
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}
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int thread_join(thread_t thread, void **retval) {
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TRACE("Join thread %p", thread);
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struct context_entry *entry;
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TAILQ_FOREACH(entry, &head, link) {
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if (entry->id != thread) {
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continue;
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int thread_join(thread_t thread, void** retval)
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{
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TRACE("Join thread %p", thread);
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struct context_entry* entry = thread;
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if (IS_WAITED(entry)) {
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return -1;
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}
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TRACE("FIND %d",entry->status);
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running->status |= WAITING;
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running->retvalue = entry;
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while (!(entry->status & FINISHED)) {
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TRACE("NOT FINISHED");
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thread_yield();
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entry->status |= WAITED;
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while (!IS_FINISHED(entry)) {
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thread_yield();
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}
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running->status &= ~WAITING;
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TRACE("AFTER");
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if (retval)
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*retval = entry->retvalue;
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*retval = entry->retvalue;
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TAILQ_REMOVE(&head, entry, link);
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if (entry->status & ALLOCATED) {
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TRACE("FREE\n");
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VALGRIND_STACK_DEREGISTER(entry->valgrind_id);
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free(entry->context.uc_stack.ss_sp);
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} else {
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TRACE("NOT ALLOCATED\n");
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if (WAS_ALLOCATED(entry)) {
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VALGRIND_STACK_DEREGISTER(entry->valgrind_id);
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free(entry->context.uc_stack.ss_sp);
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}
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free(entry);
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if (--counter == 1) {
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TAILQ_REMOVE(&head, running, link);
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if (running->status & ALLOCATED) {
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VALGRIND_STACK_DEREGISTER(running->valgrind_id);
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free(running->context.uc_stack.ss_sp);
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}
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free(running);
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running = 0;
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counter = 0;
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}
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--counter;
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TRACE("DEBUG %p,%d", running, WAS_ALLOCATED(running));
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return 0;
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}
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return -1;
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}
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void thread_exit(void *retval) {
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TRACE("Exit thread %p", running);
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if (running == 0)
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void thread_exit(void* retval)
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{
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TRACE("Exit thread %p", running);
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print_entry(running);
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if (running == 0)
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exit(0);
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running->status |= FINISHED;
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running->retvalue = retval;
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if (counter > 1)
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thread_yield();
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exit(0);
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running->status |= FINISHED;
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running->retvalue = retval;
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thread_yield();
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exit(0);
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}
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int thread_mutex_init(thread_mutex_t *mutex) {
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return pthread_mutex_init((pthread_mutex_t *) mutex, NULL);
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void __attribute__((constructor)) setup_main_thread()
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{
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TRACE("premain");
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struct context_entry* main = malloc(sizeof(*main));
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memset(main, 0, sizeof(*main));
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getcontext(&main->context);
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main->id = main;
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main->status = 0;
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main->retvalue = 0;
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TAILQ_INSERT_TAIL(&head, main, link);
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running = main;
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counter++;
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}
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int thread_mutex_destroy(thread_mutex_t *mutex) {
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return pthread_mutex_destroy((pthread_mutex_t *) mutex);
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void clear_context(void)
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{
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struct context_entry *running;
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while (TAILQ_EMPTY(&head)) {
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TRACE("CONTEXT %p", running);
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running = TAILQ_FIRST(&head);
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if (WAS_ALLOCATED(running)) {
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TRACE("ALLOCATED");
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VALGRIND_STACK_DEREGISTER(running->id);
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free(running->context.uc_stack.ss_sp);
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}
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free(running);
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}
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exit(0);
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}
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int thread_mutex_lock(thread_mutex_t *mutex) {
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return pthread_mutex_lock((pthread_mutex_t * )mutex);
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void __attribute__((destructor)) clear_last_thread()
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{
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TRACE("POST");
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ucontext_t old;
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ucontext_t garbage_cleaner;
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getcontext(&old);
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getcontext(&garbage_cleaner);
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char stack[STACK_SIZE] = { 0 };
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memcpy(stack, old.uc_stack.ss_sp, STACK_SIZE);
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garbage_cleaner.uc_stack.ss_sp = stack;
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garbage_cleaner.uc_stack.ss_size = STACK_SIZE;
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print_entry(running);
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makecontext(&garbage_cleaner, (void (*)(void))clear_context, 0);
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swapcontext(&old, &garbage_cleaner);
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}
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int thread_mutex_unlock(thread_mutex_t *mutex) {
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return pthread_mutex_unlock((pthread_mutex_t *)mutex);
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int thread_mutex_init(thread_mutex_t* mutex)
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{
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return pthread_mutex_init((pthread_mutex_t*)mutex, NULL);
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}
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int thread_mutex_destroy(thread_mutex_t* mutex)
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{
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return pthread_mutex_destroy((pthread_mutex_t*)mutex);
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}
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int thread_mutex_lock(thread_mutex_t* mutex)
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{
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return pthread_mutex_lock((pthread_mutex_t*)mutex);
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}
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int thread_mutex_unlock(thread_mutex_t* mutex)
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{
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return pthread_mutex_unlock((pthread_mutex_t*)mutex);
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}
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#endif
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