fix(clang): revert clang on thread.
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93ad044bb1
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9e02e4ef67
@ -1,187 +1,176 @@
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#include <string.h>
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#ifndef USE_PTHREAD
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#include "thread.h"
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#include "debug.h"
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#include "pthread.h"
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#include "thread.h"
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#include <sys/queue.h>
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#include <bits/pthreadtypes.h>
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#include <stdlib.h>
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#include <sys/queue.h>
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#include <ucontext.h>
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#include <valgrind/valgrind.h>
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#define FINISHED 0x1
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#define FINISHED 0x1
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#define ALLOCATED 0x2
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#define WAITING 0x4
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#define WAITING 0x4
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#ifndef STACK_SIZE
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#define STACK_SIZE 4096
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#endif
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struct context_entry {
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TAILQ_ENTRY(context_entry)
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link;
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ucontext_t context;
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thread_t id;
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void* retvalue;
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int valgrind_id;
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char status;
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TAILQ_ENTRY(context_entry) link;
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ucontext_t context;
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thread_t id;
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void *retvalue;
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int valgrind_id;
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char status;
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};
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static TAILQ_HEAD(context_head, context_entry) head = TAILQ_HEAD_INITIALIZER(head);
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static struct context_entry* running = 0;
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static struct context_entry *running = 0;
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static unsigned long long counter = 0;
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int thread_yield(void)
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{
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TRACE("thread_yield");
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if (counter <= 1) {
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return 0;
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}
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struct context_entry* first = NULL;
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int count = 0;
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do {
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if (count++ == counter) {
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return 0;
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}
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first = TAILQ_FIRST(&head);
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if (!first) {
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return -1;
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}
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TAILQ_REMOVE(&head, first, link);
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TAILQ_INSERT_TAIL(&head, first, link);
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if (first->id == running->id) {
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return 0;
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}
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} while ((first->status & FINISHED) || ((first->status & WAITING) && !(((struct context_entry*)first->retvalue)->status & FINISHED)));
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TRACE("PICKING %p", first);
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struct context_entry* old_runner = running;
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running = first;
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swapcontext(&old_runner->context, &running->context);
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int thread_yield(void) {
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TRACE("thread_yield");
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if (counter <= 1) {
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return 0;
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}
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thread_t thread_self(void)
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{
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if (running == NULL) {
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return 0;
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}
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struct context_entry *first = NULL;
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int count = 0;
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do {
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if (count++ == counter) {
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return 0;
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}
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return running->id;
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}
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void thread_function_wrapper(void* (*func)(void*), void* funcarg)
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{
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TRACE("Wrapper for %p\n", func);
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thread_exit(func(funcarg));
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}
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int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
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{
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TRACE("Create a new thread that execute function %p", func);
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struct context_entry* new_entry = malloc(sizeof(*new_entry));
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if (counter == 0) {
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memset(new_entry, 0, sizeof(*new_entry));
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getcontext(&new_entry->context);
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new_entry->id = 0;
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new_entry->status = 0;
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new_entry->retvalue = 0;
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TAILQ_INSERT_HEAD(&head, new_entry, link);
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running = new_entry;
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counter++;
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new_entry = malloc(sizeof(*new_entry));
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first = TAILQ_FIRST(&head);
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if (!first) {
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return -1;
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}
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TAILQ_REMOVE(&head, first, link);
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TAILQ_INSERT_TAIL(&head, first, link);
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if (first->id == running->id) {
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return 0;
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}
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} while ((first->status & FINISHED) ||
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((first->status & WAITING) && !(((struct context_entry *)first->retvalue)->status & FINISHED)));
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TRACE("PICKING %p", first);
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struct context_entry *old_runner = running;
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running = first;
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swapcontext(&old_runner->context, &running->context);
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return 0;
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}
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thread_t thread_self(void) {
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if (running == NULL) {
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return 0;
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}
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return running->id;
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}
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void thread_function_wrapper(void *(*func)(void *), void *funcarg) {
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TRACE("Wrapper for %p\n", func);
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thread_exit(func(funcarg));
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}
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int thread_create(thread_t *newthread, void *(*func)(void *), void *funcarg) {
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TRACE("Create a new thread that execute function %p", func);
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struct context_entry *new_entry = malloc(sizeof(*new_entry));
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if (counter == 0) {
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memset(new_entry, 0, sizeof(*new_entry));
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getcontext(&new_entry->context);
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new_entry->context.uc_stack.ss_sp = malloc(STACK_SIZE);
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new_entry->context.uc_stack.ss_size = STACK_SIZE;
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new_entry->valgrind_id = VALGRIND_STACK_REGISTER(
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new_entry->context.uc_stack.ss_sp,
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new_entry->context.uc_stack.ss_sp + new_entry->context.uc_stack.ss_size);
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new_entry->id = new_entry;
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new_entry->status = ALLOCATED;
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new_entry->id = 0;
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new_entry->status = 0;
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new_entry->retvalue = 0;
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*newthread = new_entry;
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makecontext(&new_entry->context, (void (*)(void))thread_function_wrapper, 2, func, funcarg);
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counter++;
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TAILQ_INSERT_HEAD(&head, new_entry, link);
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return 0;
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running = new_entry;
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counter++;
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new_entry = malloc(sizeof(*new_entry));
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}
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memset(new_entry, 0, sizeof(*new_entry));
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getcontext(&new_entry->context);
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new_entry->context.uc_stack.ss_sp = malloc(STACK_SIZE);
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new_entry->context.uc_stack.ss_size = STACK_SIZE;
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new_entry->valgrind_id = VALGRIND_STACK_REGISTER(
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new_entry->context.uc_stack.ss_sp,
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new_entry->context.uc_stack.ss_sp + new_entry->context.uc_stack.ss_size
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);
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new_entry->id = new_entry;
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new_entry->status = ALLOCATED;
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new_entry->retvalue = 0;
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*newthread = new_entry;
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makecontext(&new_entry->context, (void (*)(void)) thread_function_wrapper, 2, func, funcarg);
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counter++;
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TAILQ_INSERT_HEAD(&head, new_entry, link);
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return 0;
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}
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void print_entry(struct context_entry* entry)
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{
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TRACE("CONTEXT (%p, %p, %d);", entry, entry->id, (entry->status & FINISHED) > 0);
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void print_entry(struct context_entry *entry) {
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TRACE("CONTEXT (%p, %p, %d);", entry, entry->id, (entry->status & FINISHED) > 0);
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}
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int thread_join(thread_t thread, void** retval)
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{
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TRACE("Join thread %p", thread);
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struct context_entry* entry;
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TAILQ_FOREACH(entry, &head, link)
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{
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if (entry->id != thread) {
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continue;
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}
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TRACE("FIND %d", entry->status);
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running->status |= WAITING;
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running->retvalue = entry;
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while (!(entry->status & FINISHED)) {
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TRACE("NOT FINISHED");
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thread_yield();
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}
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running->status &= ~WAITING;
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TRACE("AFTER");
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if (retval)
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*retval = entry->retvalue;
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TAILQ_REMOVE(&head, entry, link);
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if (entry->status & ALLOCATED) {
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TRACE("FREE\n");
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VALGRIND_STACK_DEREGISTER(entry->valgrind_id);
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free(entry->context.uc_stack.ss_sp);
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} else {
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TRACE("NOT ALLOCATED\n");
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}
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free(entry);
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if (--counter == 1) {
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TAILQ_REMOVE(&head, running, link);
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if (running->status & ALLOCATED) {
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VALGRIND_STACK_DEREGISTER(running->valgrind_id);
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free(running->context.uc_stack.ss_sp);
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}
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free(running);
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running = 0;
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counter = 0;
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}
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return 0;
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int thread_join(thread_t thread, void **retval) {
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TRACE("Join thread %p", thread);
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struct context_entry *entry;
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TAILQ_FOREACH(entry, &head, link) {
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if (entry->id != thread) {
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continue;
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}
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return -1;
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TRACE("FIND %d",entry->status);
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running->status |= WAITING;
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running->retvalue = entry;
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while (!(entry->status & FINISHED)) {
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TRACE("NOT FINISHED");
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thread_yield();
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}
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running->status &= ~WAITING;
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TRACE("AFTER");
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if (retval)
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*retval = entry->retvalue;
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TAILQ_REMOVE(&head, entry, link);
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if (entry->status & ALLOCATED) {
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TRACE("FREE\n");
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VALGRIND_STACK_DEREGISTER(entry->valgrind_id);
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free(entry->context.uc_stack.ss_sp);
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} else {
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TRACE("NOT ALLOCATED\n");
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}
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free(entry);
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if (--counter == 1) {
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TAILQ_REMOVE(&head, running, link);
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if (running->status & ALLOCATED) {
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VALGRIND_STACK_DEREGISTER(running->valgrind_id);
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free(running->context.uc_stack.ss_sp);
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}
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free(running);
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running = 0;
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counter = 0;
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}
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return 0;
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}
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return -1;
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}
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void thread_exit(void* retval)
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{
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TRACE("Exit thread %p", running);
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if (running == 0)
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exit(0);
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running->status |= FINISHED;
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running->retvalue = retval;
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thread_yield();
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void thread_exit(void *retval) {
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TRACE("Exit thread %p", running);
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if (running == 0)
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exit(0);
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running->status |= FINISHED;
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running->retvalue = retval;
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thread_yield();
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exit(0);
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}
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int thread_mutex_init(thread_mutex_t* mutex)
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{
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return pthread_mutex_init((pthread_mutex_t*)mutex, NULL);
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int thread_mutex_init(thread_mutex_t *mutex) {
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return pthread_mutex_init((pthread_mutex_t *) mutex, NULL);
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}
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int thread_mutex_destroy(thread_mutex_t* mutex)
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{
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return pthread_mutex_destroy((pthread_mutex_t*)mutex);
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int thread_mutex_destroy(thread_mutex_t *mutex) {
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return pthread_mutex_destroy((pthread_mutex_t *) mutex);
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}
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int thread_mutex_lock(thread_mutex_t* mutex)
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{
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return pthread_mutex_lock((pthread_mutex_t*)mutex);
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int thread_mutex_lock(thread_mutex_t *mutex) {
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return pthread_mutex_lock((pthread_mutex_t * )mutex);
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}
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int thread_mutex_unlock(thread_mutex_t* mutex)
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{
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return pthread_mutex_unlock((pthread_mutex_t*)mutex);
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int thread_mutex_unlock(thread_mutex_t *mutex) {
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return pthread_mutex_unlock((pthread_mutex_t *)mutex);
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}
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#endif
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@ -8,7 +8,7 @@
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* mais attention aux inconvénient des tableaux de threads
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* (consommation mémoire, cout d'allocation, ...).
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*/
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typedef void* thread_t;
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typedef void * thread_t;
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/* recuperer l'identifiant du thread courant.
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*/
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@ -17,7 +17,7 @@ extern thread_t thread_self(void);
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/* creer un nouveau thread qui va exécuter la fonction func avec l'argument funcarg.
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* renvoie 0 en cas de succès, -1 en cas d'erreur.
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*/
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extern int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg);
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extern int thread_create(thread_t *newthread, void *(*func)(void *), void *funcarg);
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/* passer la main à un autre thread.
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*/
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@ -27,7 +27,7 @@ extern int thread_yield(void);
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* la valeur renvoyée par le thread est placée dans *retval.
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* si retval est NULL, la valeur de retour est ignorée.
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*/
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extern int thread_join(thread_t thread, void** retval);
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extern int thread_join(thread_t thread, void **retval);
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/* terminer le thread courant en renvoyant la valeur de retour retval.
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* cette fonction ne retourne jamais.
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@ -37,22 +37,20 @@ extern int thread_join(thread_t thread, void** retval);
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* cet attribut dans votre interface tant que votre thread_exit()
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* n'est pas correctement implémenté (il ne doit jamais retourner).
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*/
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extern void thread_exit(void* retval) __attribute__((__noreturn__));
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extern void thread_exit(void *retval) __attribute__ ((__noreturn__));
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/* Interface possible pour les mutex */
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typedef struct thread_mutex {
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int dummy;
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} thread_mutex_t;
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int thread_mutex_init(thread_mutex_t* mutex);
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int thread_mutex_destroy(thread_mutex_t* mutex);
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int thread_mutex_lock(thread_mutex_t* mutex);
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int thread_mutex_unlock(thread_mutex_t* mutex);
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typedef struct thread_mutex { int dummy; } thread_mutex_t;
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int thread_mutex_init(thread_mutex_t *mutex);
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int thread_mutex_destroy(thread_mutex_t *mutex);
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int thread_mutex_lock(thread_mutex_t *mutex);
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int thread_mutex_unlock(thread_mutex_t *mutex);
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#else /* USE_PTHREAD */
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/* Si on compile avec -DUSE_PTHREAD, ce sont les pthreads qui sont utilisés */
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#include <pthread.h>
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#include <sched.h>
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#include <pthread.h>
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#define thread_t pthread_t
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#define thread_self pthread_self
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#define thread_create(th, func, arg) pthread_create(th, NULL, func, arg)
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@ -61,11 +59,11 @@ int thread_mutex_unlock(thread_mutex_t* mutex);
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#define thread_exit pthread_exit
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/* Interface possible pour les mutex */
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#define thread_mutex_t pthread_mutex_t
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#define thread_mutex_t pthread_mutex_t
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#define thread_mutex_init(_mutex) pthread_mutex_init(_mutex, NULL)
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#define thread_mutex_destroy pthread_mutex_destroy
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#define thread_mutex_lock pthread_mutex_lock
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#define thread_mutex_unlock pthread_mutex_unlock
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#define thread_mutex_destroy pthread_mutex_destroy
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#define thread_mutex_lock pthread_mutex_lock
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#define thread_mutex_unlock pthread_mutex_unlock
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#endif /* USE_PTHREAD */
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