feat: rename static main thread to 'main_thread'
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@ -15,7 +15,7 @@
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#define UNSET_STATUS(entry, value) ((entry->status) &= ~(value))
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#define FINISHED (1 << 0)
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#define IS_FINISHED(entry) (HAS_STATUS(entry, FINISHED))
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#define IS_MAIN(entry) (entry == main)
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#define IS_MAIN(entry) (entry == main_thread)
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#define WAITING (1 << 2)
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#define IS_WAITING(entry) (HAS_STATUS(entry, WAITING))
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#define WAITED (1 << 3)
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@ -40,7 +40,7 @@
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static char stack_for_freeing[STACK_SIZE] = {0};
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static int stack_valgrind_id = 0;
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static ucontext_t context_for_freeing;
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static struct context_entry_t* main = NULL;
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static struct context_entry_t* main_thread = NULL;
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struct mutex_fifo_entry_t;
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@ -315,14 +315,14 @@ void __attribute__((constructor)) setup_main_thread()
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TAILQ_INSERT_TAIL(&available_threads, new_entry, link);
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}
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main = malloc(sizeof(*main));
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// memset(main, 0, sizeof(*main));
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getcontext(&main->context);
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main->status = 0;
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main->valgrind_id = 0;
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main->retvalue = NULL;
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ufd__init(&main->waited_threads, main);
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running = main;
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main_thread = malloc(sizeof(*main_thread));
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// memset(main_thread, 0, sizeof(*main));
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getcontext(&main_thread->context);
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main_thread->status = 0;
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main_thread->valgrind_id = 0;
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main_thread->retvalue = NULL;
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ufd__init(&main_thread->waited_threads, main_thread);
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running = main_thread;
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// Create a context with static stack to clean everything at the end.
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getcontext(&context_for_freeing);
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@ -342,7 +342,7 @@ void __attribute__((destructor)) clear_last_thread()
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exit(0);
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}
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free(main);
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free(main_thread);
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// Running's stack was allocated by us, lets switch to a static stack first.
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swapcontext(&running->context, &context_for_freeing);
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exit(0);
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