feat: correct few things to converge to Faverge's happiness
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177e8807c5
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@ -17,9 +17,7 @@
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#define WAS_ALLOCATED(entry) (entry->status & ALLOCATED)
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#define WAS_ALLOCATED(entry) (entry->status & ALLOCATED)
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#define WAITING 0x4
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#define WAITING 0x4
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#define IS_WAITING(entry) (entry->status & WAITING)
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#define IS_WAITING(entry) (entry->status & WAITING)
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#define GET_WAITED_THREAD(entry) ((struct context_entry*)entry->waiting)
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#define GET_LAST_WAITED_THREAD(entry) (entry->last_waited ? entry->last_waited->last_thread : NULL)
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#define GET_LAST_WAITED_THREAD(entry) (entry->last_waited ? entry->last_waited->last_thread : NULL)
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#define IS_WAITED_THREAD_FINISHED(entry) (GET_WAITED_THREAD(entry)->status & FINISHED)
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#define WAITED 0x8
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#define WAITED 0x8
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#define IS_WAITED(entry) (entry->status & WAITED)
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#define IS_WAITED(entry) (entry->status & WAITED)
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@ -27,7 +25,7 @@
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#define STACK_SIZE 4096
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#define STACK_SIZE 4096
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#endif
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#endif
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// Variables used to clean up everything at the end of the processus
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// Variables used to clean up everything at the end of the processes
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static char stack_for_freeing[STACK_SIZE] = {0};
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static char stack_for_freeing[STACK_SIZE] = {0};
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static int stack_valgrind_id = 0;
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static int stack_valgrind_id = 0;
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static ucontext_t context_for_freeing;
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static ucontext_t context_for_freeing;
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@ -39,8 +37,6 @@ struct context_entry {
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TAILQ_ENTRY(context_entry)
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TAILQ_ENTRY(context_entry)
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link; // Use to navigate inside the list
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link; // Use to navigate inside the list
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ucontext_t context;
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ucontext_t context;
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thread_t id;
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void *waiting; // the thread that the entry is waiting for
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void *retvalue; // return value or if the thread is waited, the id of the thread that wait for it
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void *retvalue; // return value or if the thread is waited, the id of the thread that wait for it
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struct last_thread_t *last_waited;
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struct last_thread_t *last_waited;
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int valgrind_id;
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int valgrind_id;
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@ -75,11 +71,8 @@ int thread_yield(void)
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* check if the thread is not the running one.
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* check if the thread is not the running one.
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*/
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*/
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struct context_entry* first = TAILQ_FIRST(&head);
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struct context_entry* first = TAILQ_FIRST(&head);
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if (!first) {
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return -1;
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}
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TAILQ_REMOVE(&head, first, link);
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TAILQ_REMOVE(&head, first, link);
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if (!IS_FINISHED(running) && !(IS_WAITING(running) && !IS_WAITED_THREAD_FINISHED(running))) {
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if (!IS_FINISHED(running) && !IS_WAITING(running)) {
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TAILQ_INSERT_TAIL(&head, running, link);
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TAILQ_INSERT_TAIL(&head, running, link);
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}
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}
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TRACE("PICKING %p (previous was %p)", first->id, running->id);
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TRACE("PICKING %p (previous was %p)", first->id, running->id);
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@ -96,7 +89,7 @@ thread_t thread_self(void)
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if (running == NULL) {
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if (running == NULL) {
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return 0;
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return 0;
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}
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}
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return running->id;
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return running;
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}
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}
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/**
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/**
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@ -133,8 +126,6 @@ int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
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new_entry->valgrind_id = VALGRIND_STACK_REGISTER(
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new_entry->valgrind_id = VALGRIND_STACK_REGISTER(
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new_entry->context.uc_stack.ss_sp,
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new_entry->context.uc_stack.ss_sp,
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new_entry->context.uc_stack.ss_sp + new_entry->context.uc_stack.ss_size);
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new_entry->context.uc_stack.ss_sp + new_entry->context.uc_stack.ss_size);
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new_entry->id = new_entry;
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}
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}
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getcontext(&new_entry->context);
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getcontext(&new_entry->context);
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@ -145,7 +136,7 @@ int thread_create(thread_t* newthread, void* (*func)(void*), void* funcarg)
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new_entry->retvalue = NULL;
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new_entry->retvalue = NULL;
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new_entry->last_waited = NULL;
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new_entry->last_waited = NULL;
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*newthread = new_entry->id;
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*newthread = new_entry;
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makecontext(&new_entry->context, (void (*)(void))thread_function_wrapper, 2, func, funcarg);
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makecontext(&new_entry->context, (void (*)(void))thread_function_wrapper, 2, func, funcarg);
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@ -175,7 +166,6 @@ int thread_join(thread_t thread, void** retval)
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if (!IS_FINISHED(entry)) {
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if (!IS_FINISHED(entry)) {
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// Use status to be in waiting state
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// Use status to be in waiting state
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running->status |= WAITING;
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running->status |= WAITING;
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running->waiting = entry;
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// Mark the waited thread as waited to not be waited by any other thread.
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// Mark the waited thread as waited to not be waited by any other thread.
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entry->status |= WAITED;
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entry->status |= WAITED;
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// Use retvalue to share which thread is currently waiting for this thread
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// Use retvalue to share which thread is currently waiting for this thread
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@ -212,6 +202,8 @@ int thread_join(thread_t thread, void** retval)
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DBG("%p is waiting for %p", running, entry);
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DBG("%p is waiting for %p", running, entry);
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TAILQ_REMOVE(&head, GET_LAST_WAITED_THREAD(running), link);
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TAILQ_INSERT_HEAD(&head, GET_LAST_WAITED_THREAD(running), link);
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do {
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do {
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thread_yield();
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thread_yield();
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} while (!IS_FINISHED(entry));
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} while (!IS_FINISHED(entry));
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@ -300,7 +292,6 @@ void __attribute__((constructor)) setup_main_thread()
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struct context_entry* main = malloc(sizeof(*main));
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struct context_entry* main = malloc(sizeof(*main));
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// memset(main, 0, sizeof(*main));
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// memset(main, 0, sizeof(*main));
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getcontext(&main->context);
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getcontext(&main->context);
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main->id = main;
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main->status = 0;
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main->status = 0;
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main->retvalue = NULL;
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main->retvalue = NULL;
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main->last_waited = NULL;
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main->last_waited = NULL;
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